Quick demo reel I put together to show off the various effects of Shader 2.0 and High Dynamic Range Lighting. Shader 2.0 support is native to Prometheus so these types of effects are easily implemented and put to use with little to no hassle.
When Can We Create Something Like 3 Body Problem's Virtual World With Full
Body VR? Forecasts by Philip Rosedale, Raph Koster & Other Experts
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If you've watched Netflix's new sci-fi series 3 Body Problem (and you
should, it's excellent!) based on the novel by Liu Cixin, you probably
wondered about...
2 hours ago
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